Acta Didactica Napocensia
Volume 10 Number 1, pages 63-70
Published: 30 May 2017
Christian
Mercat, Pedro Lealdino Filho, Mohamed El-Demerdash
Abstract: This article describes some of the results of the
European project mcSquared (http://mc2-project.eu/) regarding the use of Op'Art
and optical illusion pieces as a tool to foster modeling and creative
mathematical thinking in students. We present briefly the c-book technology and
some results we got experimenting it. The Op'Art movement, with artists such as
Victor Vasarely, Julio Le Parc or Bridget Riley, uses algorithms to create
geometric patterns. It is a goldmine for mathematical thinking, from early ages,
with the use of narratives to describe the paintings and produce new ones in a
controlled way, up to higher education with generative art produced by the
implementation of algorithm. The outcome is that technology, far from hindering
the creative process actually can be used to help putting it on firm grounds,
narrowing the diverging phase into a converging one by giving means to
objectify the description and creation of the artwork itself and making
explicit the choices made, allowing for the creative exploration of new
original ways: “what if…”. This objectivation is done differently by different
audiences but comprises the same phases of identifying the relevant variables
(disks, squares, colors, position), describing their relationships (the color of
the disks depends on their position in such a way) and exploring the space of
configurations the modeling gives rise to.
Keywords: Mathematics Education,
Creativity, Creative
Mathematical Thinking, Digital Resources, Technology Enhanced Learning, Op Art